Milan, 19th – 20th November 2019
Mob Programming by Woody Zuill is a cost-effective, collaborative and fun way to get work done together. It’s a whole-team approach to development, where coding, designing, testing, and working with the “customer” (partner, Product Owner, User, etc.) is all done as a team.
Join this workshop and experience two days of learning and doing Mob Programming. We cover the mechanics of how to work together as a Mob as well as the techniques that make this form of development so effective.
We’ll learn how a Mob performs sample project work, including user stories, prioritization, test-driven development, refactoring, and retrospectives.
Designed and facilitated by Mob Programming pioneer Woody Zuill, this workshop provides a hands-on education in the art of mobbing and its significant benefits for your teams.
Anyone involved in software development, including (but not limited to) testers, product owners, programmers, database experts, deployment experts, managers, and even executives.
Our focus in this workshop is the Mob Programming approach to teamwork, and this workshop is useful to those who will work on a team as well as those who provide support for a team.
Hands-on Exercises, Presentation, Interactive Dialogues, Simulations, Videos.
- Introduction: Mob Programming Introduction, The basics of how it works
- The nature of software development
- Teamwork – a good thing
- Driver/Navigator teamwork Roles and Techniques
- Coding Dojo Demonstration: A simple demo of Mob Programming with volunteers from the participants
- Advanced Mob Programming Concepts – Hands on coding
- Coding Exercise: Working on a Sample Project, learning to work together using a few rules
- Amplified Learning
- How to take advantage of learning opportunities
- Continuing the Coding Exercise: Removing the rules
- Retrospective and review, group discussion of what we’ve learned.
What will you learn
- How 5+ people can be effective working on just one thing
- Heuristics for team size
- Guidelines for successful collaboration
- Handling competing solutions and ideas to a coding problem
- Encouraging politeness and kindness of team members
- Reducing or eliminating harmful conflicts
- Mobbing Mechanics
- Tools for team coding
- Workspace setup
- How to “Amplify Learning” and take advantage of continual learning opportunities
- “Real-time” and continuous Retrospectives to reflect, tune, adjust
- The theory of why Mob Programming is effective
- Test-Driven Development (TDD) as a team
- Working with Product Owners, Business Experts, Testers, Designers as part of the team
- Refactoring as a team
- Continuous feedback at all levels of granularity.
Expect to get your hands dirty
During Woody Zuill’s “Mob Programming” workshop you’ll be engaged in a variety of activities optimised for learning: Hands-on Exercises, Presentations, Interactive Dialogues, Simulations, Videos.
We will be doing coding as a team. Each team will be given a number of tiny requirements, or stories, one at a time. Each group will work on it as a team but with certain limitations as to how they are allowed to interact.
We then reflect on the results and modify the limitations so that by the end of the first day all limitations are removed except a few critical guidelines of interaction that we originated as Mob Programming.
Once we have the basics of Mob Programming in place, each team will pick a problem challenge to work on together.
Anyone involved in software development, including (but not limited to) testers, product owners, programmers, database experts, deployment experts, managers, and even executives. Our focus in this workshop is the Mob Programming approach to teamwork, and this workshop is useful to those who will work on a team as well as those who provide support for a team.
There are no pre-requisites besides being willing to work with a group of people at a computer. Whether you have never programmed before, or you are an accomplished professional programmer, you will be able to participate.
Laptop: Do I need my laptop?
Yes, you will need to take your laptop with you.
Pre-workshop activities: Is there anything I need to do before the workshop?
No, no pre-workshop activities are needed.
Teaching language: What language will this workshop be in?
The workshop and all the materials will be in English.
Confirmation: Is the workshop guaranteed to run?
No, the workshop will be confirmed upon reaching a minimum number of participants. All registered participants will be notified by email no later than one month prior to the workshop date.
Time: 9.30 am – 5.30 pm
Laptop: Check out the FAQ section.
Included in the price: Two coffee breaks and lunch with the trainer and the other attendees are also included in this ticket… because networking matters :-)
How to get to Milan?
The workshop will be held at the Pirelli Institute (Viale Fulvio Testi, 223, Milan).
Check out how to get to the Pirelli Institute, our recommendations for the accommodation, how to get to Milan, and much more at our Istituto Pirelli Institute Venue Page.
Questions? Drop us a line at email@example.com.
I had a great time in Woody Zuill’s Mob Programming workshop. Great rational advice on a counter intuitive way of working. In the end it all comes down to having a better flow. Really recommend it. Especially for non developers.Jean Detoeuf – Software Developer
I strongly recommend the Mob-Programming workshop with Woody Zuill, I learnt and experienced valuable insights that I couldn’t get from reading nor from experiments with a few teams.
And spending time with Woody is time well spent, beyond the official topic.Cyrille Martraire – Software Architect